Tag Archives: GDOC Dynamic GPU Occlusion Culling

GDOC Dynamic GPU Occlusion Culling v1.2.2 (Unity Asset) [WiN x64]

By | August 11, 2022

  Year/Date of Issue:03.04.2019 Version: 1.2.2 Developer: Bear Roll Studios Developer site: _https://assetstore.unity.com/packages/tools/utilities/gdoc-dynamic-gpu-occlusion-culling-139079 Bit depth: 64bit Interface language: English tablet: not required System requirements: Unity 5.5.6 or higher Description: Note: Only DX11 on Windows (x64) is currently supported GDOC is a dynamic GPU occlusion solution that increases FPS by hiding objects that are not visible to the camera,… Read More »