Corona Renderer 6 – Hotfix 2 for 3ds Max 2014-2022 [WiN x64]

By | June 17, 2022

 

Release Year/Date: 20th April 2021
Version: 6 (Hotfix 2)
Developer: Chaos Group
Developer site: corona-renderer.com
Bit depth: 64bit
Interface language: English
Tabletka: present
System Requirements: For Corona Renderer 2 and later, you will need a processor that supports the SSE4.1 instruction set (any processor in the last 10 years). To use our optional Denoiser Quick Preview (NVIDIA OptiX), you need an NVIDIA GPU with Maxwell or a newer architecture and the latest GPU driver. Not all mobile GPUs are supported.
3DS MAX VERSION:
Autodesk 3ds Max x64 version 2014-2022
64-bit version of Microsoft Windows (7, 8, 8.1, 10)
Installation requires administrator rights
Distributed rendering also requires Autodesk Backburner, available for free from the Autodesk website
Note: This type of denoiser is optional and Corona Renderer will work fine even if it is not installed (for example, if you are using AMD or an integrated GPU). We also offer a high quality denoiser that uses the CPU exclusively and this denoiser can be used on any computer that can run Corona Renderer.
There are no other specific hardware requirements.
Note:
Corona Renderer officially supports 3ds Max 2018-2022.
Corona Renderer will also install and run under 3ds Max 2014-2017 and should work as expected; however, support for these versions is unofficial as we cannot test Corona Renderer under versions prior to 3ds Max 2018 due to Autodesk licensing restrictions.


Description: Corona Renderer is an excellent and already gaining popularity tool for rendering in 3ds Max. The plugin can compete with other well-known giants such as V-ray and MentalRay. If you are using 3ds Max versions from 2014 to 2022, you will be able to use this software.

-The new sky model has a better overall shade for daytime lighting, but most importantly supports the sun below the horizon (only -2.85 degrees, or roughly 5.4 solar diameters) for dawn/dusk.
-Randomized tiles in UvwRandomizer avoid the “repetitive pattern” that even seamless textures have
-New Responsive Environment Sampler eliminates the need for portals, saving you the time (and pain!) of installing one while producing more accurate results
-New lens effects give you significantly more control over blooms and highlights
-Updated material library with 78 new materials
-New masking options that work in reflections and refractions give you more control in post
-Phoenix FD foam support so you can take full advantage of Phoenix FD water simulation

Distribution includes:
– Nvidia AI Denoiser
– Material Library


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