Adobe – Substance 3D Painter 9.0.0.2585 Pre-activated [WiN x64]

By | January 11, 2024

 

Release Year/Date : 2023
Version : 9.0.0 Build 2585
Developer : Adobe
Developer Website : Adobe.com
Bit depth : 64bit
Interface language : Multilingual (no Russian)
Tablet : cured
System requirements :
• 64-bit version of Microsoft Windows 10 (version 1909 or later)
• Intel Core i5 or AMD Ryzen 5 processor
• 16 GB RAM
• Nvidia Geforce GTX 1060 , Quadro M2200 or AMD Radeon RX 580 with 4 GB VRAM
• 30 GB free SSD space


Description : A specialized graphics application that provides the user with a wide range of tools for working with textures in 2D and 3D modeling:
Real-time texture mapping. Work with textures is organized so that the user sees the result while applying them. Each stroke is instantly applied to all channels.
Layers. Thanks to them, the workflow in Substance Painter is very similar to that in Adobe Photoshop. It is based on a stack of layers that can be added, removed, merged with each other,
hidden, etc. An intuitive hierarchy makes it easy to apply and modify effects in models.
Working with particles. In Substance Painter you can recreate realistic rain, smoke, flames, snow, dust, dirt and apply them to 3D objects.
To work with particles, brushes are used, which you can select from a preset set, modify and create yourself.
Using shaders. The user can import their own shaders and create drawing channels. For example, Substance Painter allows you to use
a physically based Physically-Based Shader or a non-photorealistic “cartoon” Toon Shader.
Effects and brushes. You can create them yourself or use them ready-made for layer masks, for example, for realistic aging.
Brushes and effects allow you to paint parametric textures directly on the model, adjusting their characteristics to achieve the desired look.
Advanced 2D. Substance features a 2D mode with dynamic shadows, a freely rotating canvas, and seamless 2D painting.
Thus, Substance Painter combines the integrity of 3D with the convenience of a flexible 2D mode.

Add. information:
The main new feature in Substance 3D Painter 9.0 is the 3D path system, which allows you to apply paint strokes to a model along editable guide curves.
Users can draw Bezier-based curves on top of a 3D model by clicking on its surface in the viewport, and Substance 3D Painter will automatically apply a stroke of paint along the curve.
Closing the curve creates a smoothly repeating pattern.
The workflow is continuous, with both brush properties and the curve itself remaining editable throughout the process,
allowing you to change the shape or appearance of existing paint strokes.
In addition to painting, users will be able to erase or smear existing layers of paint along the outline. The new 3D path system can be used to create or edit mask layers,
as well as drawing layers. The implementation supports other standard drawing features such as symmetry and dynamic strokes.
The feature doesn’t work with some existing tool brushes, but comes with new tool presets for creating stitches, zippers, welds, folds, and seams.
In addition to the above, the dynamic stroke system has been updated, which changes the properties of the brush stamp along the length of the stroke.
New features include the ability to define stamps used for the start, middle, and end of a stroke, as well as stroke size and spacing properties.
There are new stroke length properties for use with the 3D path system, allowing, among other things, the creation of strokes with repeating patterns that update based on distance traveled.
Substance 3D Painter’s default base materials have been updated “to make them more useful for everyone.” Legacy materials are still available through the Adobe Substance online 3D asset library.
Other changes include the ability to update textures in the library when gITF files are reloaded.


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