Release Year/Date : 2021
Version : 2021.82
Developer : PILGWAY Developer
Website : 3dcoat.com
Repack by diakov
Bit depth : 64bit
Interface language : Multilingual (Russian is present)
System Requirements : 64-bit Windows 7/8/10, macOS 10.13 High Sierra or later, Linux Ubuntu 20.04 or later
Processor : CPU i3 3.06 GHz, CPU i7 2.8 GHz ,
RAM : RAM 8-16 GB
Hard Drive : 2 GB free space
Video card : GPU Radeon Pro 555, GeForce GTX 960M, GeForce GTX 1050 2-4 GB or better
Optional : Wacom or Surface Pen, 3Dconnexion navigator, multi-touch on Surface Pro
Tabletka : cured – by Diakov
Description: 3DCoat is the only application that has all the necessary tools to turn your 3D idea from a piece of digital clay into a production-ready, fully textured model, be it something “organic” or “mechanical”.
Simple texturing and PBR. Support for micro-vertex drawing, pixel-by-pixel and Ptex drawing. Physically Based Rendering (PBR) with HDRL viewport. Smart materials with easy customization. Layered drawing. Popular blending modes. Combining layers into groups. Full integration with Photoshop and Blender. Textures up to 16k are supported. Quick rendering of Ambient Occlusion and Curvature maps.
Digital sculpting. Features of voxel (volumetric) sculpting: No topology restrictions. Sculpt in the same way as if from clay. Complex logical operations. Quick kit bashing process. Traditional sculpting gives you such powerful features as: Adaptive dynamic tessellation (Live Clay). Dozens of fast and dynamic sculpting brushes. Boolean operations with clear edges.
An exceptional toolkit for retopology. Auto-retopology (AUTOPO) with customizable triangle settings. Fast and easy-to-learn toolkit for manual retopology.
Ability to import a reference mesh for retopology. Use your current low poly mesh as the retopology mesh.
Retopological groups with a color palette for easy management.
Quick and easy UV mapping. Professional tools for creating and editing UV sets. Native Global Uniform (GU) deployment algorithm.
Support and management of multiple UV sets. Support for ABF, LSCM and Planar sweep algorithms. Correction of individual islands (individual islands).
Finally, it’s fast, easy, and fun to use.
– Low poly modeling
– Sculpt layers
– Rich set of curves
– Smart retopology
– Updated GUI
– FREE smart material library
– DIGITAL SCULPTING
– Voxel sculpting without any topological restrictions
– Complex boolean operations with sharp edges
– Dozens of fast and smooth sculpting brushes
– Adaptive dynamic tessellation
– PBR DRAWING
– Microvertex, Per-pixel or Ptex drawing
– Viewport with highly dynamic lighting and support for real-time PBR shading
– Easily customizable smart materials
– Texture sizes up to 16k
-Enjoy your use.