Year/Release Date : 09/22/2023
Version : 2.9.5
Developer : NatureManufacture
Developer’s website : https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195
Bit depth : 64bit
Interface language : English
Tablet : not required
System requirements : Unity 2020.1.2 or higher
Description :
Unity Support Pack:
– Unity 2017.3+
– Unity 2018
– Unity 2018 HD RP 4.9
– Unity 2018 LW RP 4.9
– New Unity Terrain 2018.3+ support
– Unity 2019
– Unity 2019.1 HD RP 5.7+
– Unity 2019.1 LW RP 5.7+
– Unity 2019.2+ LW RP 6.9+
– Unity 2019.2+ HD RP 6.9+
– SRP Batcher supports Unity 2019.2+ LW AND HD RP
– DOTS Instance Support
To run HD or LW RP, please import the package into your HD or LW RP project, then import the support package that is inside the resource in the “HD and LW RP Support” folder. It will replace the shaders, prefabs, meshes so that they work with RP out of the box. Please check the readme files inside that folder.
We mark HD SRP and NON HD SRP screens on the screens.
This pack:
– Huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed;
– A group of shaders that will bring better quality and simplify your workflow if you want to use them;
– Meadow environment with small groves;
– All shaders are shared between all our assets;
– HD SRP Demo from the video is included;
– Demo for standard unit rendering, also nicely included;
– Demo scene for Vegetation Studio NON PRO included;
– Demo scene for Vegetation Studio PRO included;
– Non HD SRP Demo scene from the 2nd video needs at least: Vegetation Studio Pro, RAM 2019 – River Auto Material 2019 to run. Step by step tutorial, download link and assets used are in the video description;
– Works best with Vegetation Studio and Vegetation Studio Pro;
In our package you will find 5 aspects (art content, shaders, tools, support files):
1) Art content:
– 21 rock models with LOD and 91 prefabricated houses: standard, covered on top or under a mask of leaves, grass;
– 20 rock models with LOD and 68 prefabricated structures: standard, covered on top or under a mask of leaves, grass;
– 6 low-poly mountains;
– 8 bushes: willow and maple with LOD and cross as the last LOD;
– 9 mesh details: clover, daisy, dead grass, herbaceous plants, leaves with LOD;
– 21 construction fence models with LOD;
– 24 system fence models: post and span;
– 12 combined fence models with LOD;
– 53 prefabricated fences from all mentioned configurations;
– 10 flower types with 45 LOD meshes in variants: planes, cross, detailed;
– 15 grass types, LOD’ed in variants: planes, cross, detailed;
– 70 Flower and Grass Prefabs with LOD
– 70 Flower and Grass Prefabs for Unified Terrain without LOD
– 5 Ground Texture Packs: 27 Textures with: Albedo/Smoothness, AO, Heightmap, Normalmap, MT/AO/H/SM
– Particles and Insects: Bees, Butterflies, Leaves, Dust
– 2 Dirt Road Materials with Parallax Shader with RAM Road Profiles
– 14 Terrain Heightmap Stamps for Your Terrain and Unified Terrain Marking 2018.3+
– 14 GAIA Terrain Stamps
– 3 Tree Stumps with LOD and Mixed with Terrain Blending Options
– 2 Mushrooms with LOD
– 3 Tree Prefabs Options: HD, Vegetation Studio, Optimized and Baked
– 11 Trees with LOD and Intersect as Last LOD
– Trees come in different types: Plant, Small Tree, Single Tree, Forest Tree, Dead Tree;
– Tree Triangles specification below;
– All textures contain: Albedo, Normal Map, Metallic, Height, AO, Smoothness;
– In ground textures you will find: Meadow Grass, Dirty Soil, Dirty Grass, Leaves, Junk;
– HD SRP demo;
– Unity Standard Rendering Demo;
– Demo with spawn features for Vegetation Studio Pro;
– Demo with spawn features for Vegetation Studio Standard – NON PRO;
2) Shaders:
– All shaders support 3rd party instinctive vegetation out of the box;
– 3 grass shaders: lightweight, standard, specular;
– 4 standard shaders with auto-texture by mask or by top (terrain);
– 1 cross shader as last tree LOD
– bark and leaf shaders in metallic/specular variants;
– automatic humidity support for hd and lw rp 2019.2+ when object touches water surface from river material;
– note that lw and hd rp get about 7 new additional shaders with: planar, triplanar ultraviolet, cover via direction vector and more.
3) Ported wind shading from HD SRP:
– Advanced and cheap to render wind shading;
– Wind will be shared between all our assets;
– Wind works 1:1 like in HD SRP;
– Wind drives grass colors and normals;
4) Tools and scripts:
– HD SRP ported wind to lower unity versions;
5) Additional support files:
– post-processing of 2.0 profile stack;
– GAIA stamp;
– R.A.M. road profile.
Tree spec – low overdraw and smart shaders that are GPU friendly.
Trees contain optimized and HD versions:
Optimized average LOD triplet:
Large Autonomous: 14200/6200/4000/2500/24 (cross);
Large Forest: 6000/2600/1600/1100/20 (cross);
Medium; 9200/6200/3500/2100/24 (cross);
Young: 3200/1300/650/27 (cross);
Plant: 900/450/2400/24 (cross);
Tris HD LODs are very similar:
All shaders use the same channels as standard Unity shaders and support instantiation:
Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)
Specular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smoothness (A) // Ambient Occlusion (G)
We use and recommend using this configuration in your project to save a lot of memory and gpu resources. Instead of 5-6 textured textures, you can use 3 combined textures, with the same result in a single standard shader, as in our system. This config also makes this resource 100% compatible with HD SRP.
The textures range in resolution from 2048×2048 to 4096×4096, but they look very good at lower resolutions. With a packed and satin structure, they are very light on the GPU and memory.
IMPORTANT:
Package contains ported wind from Unity 2018 HD SRP to lower versions of Unity and LW SRP, this means asset uses: NMWind.cginc, NMWindNoShiver.cginc, NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion license, see 3rd party Notices.txt file in package for details.