Publisher : Orange Tree Samples
Format : KONTAKT 5.5.0 +
Quality : 24 bit 48 kHz stereo
The electric sitar was introduced in the late 60’s, imitating the sound of a traditional sitar by using a special bridge and resonance strings. Undoubtedly a specialty instrument, the electric sitar is usually used in classic rock and modern jazz / fusion styles of music. The model we sampled for Evolution Sitardelic has a semi-hollow pine body with a masonite top, Brazilian rosewood fretboard, and classic “lipstick” single-coil pickups. Its full octave of drone strings add extra resonance and body to the tone of the guitar.
We developed this library in collaboration with the Rosewood Recording Company, one of Utah’s most venerable recording studios. Guy Randle, the owner and recording engineer at the Rosewood Recording Company, incorporates analog audio equipment to skillfully sculpt and emphasize the rich tonal qualities of the guitar.
For the sampling session, Guy Randle worked with Rich Dixon, an award-winning session guitarist, international performer, and jazz theory / improvisation educator.
Evolution Sitardelic comes with a robust guitar effects engine, including a vast collection of modeled guitar pedals. Additionally, you have selectable guitar cab sizes with several options for microphones and mic placement. All together, you have a comprehensive guitar effect at your fingertips.
But do not just take our word for it.
– Multitracking up to quadruple tracking.
– Adjustable pick position using our proprietary physical modeling technology.
– Various vibrato styles, from classic vibrato to rock and metal vibrato with adjustable depth / speed. Vibrato can be assigned to MIDI CCs or aftertouch.
– Powerful mapping system that lets you set articulations, using conditions such as velocity ranges, MIDI CCs, latching and non-latching keyswitches, and more.
– Built-in strum pattern editor for authentic guitar strumming.
– Over 4.65 GB (compressed to 1.87 GB using the lossless NCW audio format) of 24-bit samples.
– Articulations such as sustains, mutes, natural harmonics, plus special effects such as chugs, scratches, string slaps, and much more.
– MIDI articulations for instant upward / downward grace notes, buzz trills, whole-step slides, whole-step hammer-ons, slides (velocity-based and tempo-synced), octaves, and powerchords.
– Legato samples for slides, hammer-ons, and pull-offs.
– The articulations have 3 dynamics, 2 pick directions (when applicable), and 2x round-robin.
– Separate options for the as-is-guitar-signal as well as an enhanced signal that uses tasteful processing to increase the richness and sustainability of the guitar.
– Separate spring reverb effect module which features 11 spring reverb tanks to select from. New line of guitar cabinets, including modern and classic guitar cabs.
– Added chord mode selection keys for on-the-fly chord mode switching.
– New “Velocity to strum speed”, “velocity to strum distance”, and “strum velocity decay” settings for downstroke / upstroke strum keys.
– Adjustable legato volume.
– “Sixteenth Note Slide” articulation added.
– Improved automatic chord algorithm.
– Improved dynamic memory mode for additional memory saving, and minor CPU efficiency improvements.
– Strumming pattern sync issues when holding a pattern for multiple bars. The strumming pattern system also needs many improvements in terms of a latching mode for automatic pattern triggering as well as more editing capabilities in general.
– With more and more settings available, we need better organization to make them quicker to find.
– Some library-specific changes needed, such as increasing the volume of the velocity layers in Evolution.
Here’s the plan moving forward. We’ve begun revamping some of the internal workings (which will probably include some UI changes) of the Evolution guitar engine with these goals in mind:
– Each library will use the same exact resources file, allowing us to easily release more frequent updates for our Evolution series.
– Strumming pattern playback / editing and chord system improvements.
– Settings organized, available into multiple sections – for example, one section dedicated to the keyboard mapping, including being able to remap the effect keys.
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