Year / Date of Issue : 06.2018
Version : 2.0.1
Developer : D16 Group
Developer’s site : D16
Format : VST, AAX, AU
Bit depth : 32bit, 64bit
Tabletka : present
System requirements : Win 7, Win 8, Win 10, 2.5 Ghz with SSE (Multicore system 2.8 Ghz recommended) OS X 10.7 or newer, Intel based 2.5 Ghz (2.8 Ghz recommended)
Description : Virtual reverb. The conceptual algorithm implemented in the block allows you to create almost any type of reverb.
When creating Toraverb, we did not base it on any current reverb available on the market. We have not implemented any “ready” algorithm. Toraverb is not a classic reverb type spring, room, hall or plate. Toraverb is a conceptual algorithmic reverb. Using a set of easily accessible parameters, it allows the user to create virtually any type of reverb. Our goal was to create a reverb that will sound nice and musical for the listener, and the result can be changed in many ways.
Reverberation is a critical effect in the mix. The result depends on the algorithm used and the quality of the implementation. Usually, reverb is used as a send-effect, in which many channels in the mix are directed to it. If a low-quality plug-in or hardware unit is used, the end results may sound very disappointing when the sound of the reverberation track looks like a rough-hewn mix.
High diffusion quality : In Toraverb, we applied a diffusion scheme with the highest possible quality based on modified throughput filters. By doing this and using properly configured parameters, we can almost eliminate unwanted echo effects for each sound source.
Two parametric equalizers : Toraverb is equipped with two independent single-band full-parametric equalizers with three available types of curves. One is used for early EQ reflections, and the second is used for late EQ reflections. This is an incredibly useful feature that provides excellent control over the nature of the reverb, allowing you to achieve the most natural sound.
Modulation of the reverb tail : Toraverb also has an additional modulation parameter that affects the scattering grid. He is responsible for the distribution of reflections of sound waves in time. By modulating the modulation, the sound of the tail can be changed to give a more realistic sound propagation effect. The amount of modulation is controlled independently for early and late reflections.
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