ChaosGroup – VRay 3.7.05 for Cinema 4D R18 – R21 [WiN & OSX x64]

By | June 18, 2022

 

Release Year/Date : 2018
Version : 3.7.05
Developer : ChaosGroup Developer
Site : chaosgroup.com/vray/cinema-4d
Bit depth : 64bit
Interface language : English
Tabletka : cured

System Requirements
Processor: 1st Gen Intel® Core™ or compatible processor with SSE4.2 (64-bit)
RAM:
Minimum: 4GB RAM and 4GB swap files minimum.
Recommended: ≥8 GB of RAM and ≥8 GB of swap files.
USB port: 2.0. Required for hardware lock.
TCP/IP: IPv4 is supported. IPv6 is not supported.
500 MB : hard disk space
The following shows the versions of Cinema 4D and operating systems that support V-Ray. Please note that V-Ray is only supported on 64-bit operating systems.
Windows
R18: Windows® 7 SP1, Windows® 10 Professional, and Windows® 8.1 Professional
R19: Windows® 7 SP1, Windows® 10 Professional
R20: Windows® 7 SP1, Windows® 10 Professional
R21: Windows® 7 SP1, Windows ® 10 Professional
MacOS
OpenCL with both AMD and Nvidia cards is not supported by V-Ray for Cinema 4D on MacOS.
R18: Apple® Mac OS® X 10.13, 10.12, and 10.11.3
R19: Apple® Mac OS® X 10.13, 10.12, and 10.11.x
R20: Apple® Mac OS® X 10.13, 10.12, and 10.11.x
R21: Apple® Mac OS® X 10.13, 10.12, and 10.11.x


Description : V-Ray for Cinema 4D is a professional rendering solution for Cinema 4D users. If you want to make the most realistic static image or movement, then working with this modeling tool will speed up your process.

V-Ray for Cinema 4D is the industry standard and is used by many major studios around the world. It integrates seamlessly with Cinema 4D and offers a fairly short learning curve, making it one of the most affordable visualization tools on the market.

V-Ray is a powerful visualization tool that supports Depth of Field (depth of field), Motion Blur (motion blur effect), Displacement (displacement map, with increased detail of three-dimensional objects). In addition, V-ray has its own light sources, a sun-sky system for realistic natural light illumination, and a physical camera with parameters similar to real cameras and video cameras. The Vray Proxy system allows you to calculate extremely large arrays of the same type of objects, consisting in total of tens of billions of polygons. Built-in shaders provide the user with ample opportunities to simulate almost any material. V-Ray SDK allows you to both program your own shaders and adapt the system to solve specific problems.


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