
Year/Release Date : 12/17/2025
Version : 7.4.4.1
Developer : autodesk
Developer’s website : autodesk.com
Bit depth : 64bit
Interface language : English
Tablet : cured
Advertising : absent
Compatibility :
☑ Arnold 4.8.5.1 for Cinema 4D 2024, 2025, 2026
☑ Arnold 5.8.4.1 for 3ds Max 2024, 2025, 2026
☑ Arnold 5.5.5.1 for Maya 2024, 2025, 2026
☑ Arnold 6.4.5.2 for Houdini 20.0.896, 20.5.684, 21.0.440
System requirements :
☑ Windows 10 or later with Visual Studio 2019 Redistributable Package.
☑ x64 processors must support the SSE4.1 instruction set.
☑ GPU rendering and OptiX denoising only work on Windows and Linux and require an NVIDIA GPU with Maxwell architecture or later.
☑ For Windows, we recommend driver version 560.76 or higher.
☑ NVIDIA GPUs with the Turing architecture or later
☑ AMD GPUs with the RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architecture.
- 77 MB
Description :
Arnold is a renderer developed by Solid Angle. The plugin enables the creation of realistic images and animations using Monte Carlo ray tracing,
which is used to create photorealistic 3D scenes and animations. It is widely used in the film industry and for visual effects (VFX).
Arnold has been used in such famous films as Gravity, The Avengers, Pacific Rim, and others.
Control the software with simple and intuitive controls.
Create professional renders with complete artist control. Get instant results with interactive rendering.
Bug fixes:
ARNOLD-16840 – Fixed custom AOV settings resetting in interactive mode.
ARNOLD-17049 – Fixed bloom rotation in aperture mode for angles below -180°
ARNOLD-170558 – [GPU] Fixed incorrect ray-to-depth counts reported in stats.
ARNOLD-17076 – Fixed occasional missing lights when using light_group and shadow_group on ginstance. ARNOLD-17088
– Fixed occasional crash when using curves and points nodes with min_pixel_width.
ARNOLD-17140 – Faster procedural destruction of nodes when most of its nodes are modified. Fixes very slow injection destruction.
ARNOLD-17149 – [GPU] Fixed small GPU memory leak in every case.
ARNOLD-17151 – Fixed incorrect “Redenting CPU usage was only 0%” message reported when usage was greater than 0%.
ARNOLD-17171 – Fixed AiTextureTxFileNeedsUpdate returning false when colorconvert arguments contain empty spaces.
usd#2467 – Hidden primitives not appearing when rotated visible
usd#2472 – Regression in render settings default value for autoTX
usd#2478 – Support Z AOV for Hydra depth buffer
usd#2486 – Fix collapse in scene index occurring when name is not defined yet
usd#2481 – Fix regression with blurry camera motion on Solaris


