Released : 2022
Version : 7.4.3
Developer : Adobe Inc.
Architecture : x86 (64-bit)
Interface language : English
Tablet : K’ed by HCiSO
System requirements : macOS 10.14 or later
Description : Substance 3D Painter has the tools you need to easily texturize 3D assets to your natural hand gestures, from advanced brushes to smart materials that automatically adapt to your model. Painter is widely used in game and film production, as well as in the design, clothing and architecture industries. This is a 3D texturing application that will come in handy for creative professionals all over the world.
Powerful drawing engine
Draw 3D models with dynamic brushes, projection tools or particles. Painter also supports Photoshop brush sets.
Intelligent Artwork Tools
Use Smart Materials, which adapt to any object and allow you to realistically display surface texture or wear marks. Use mask styles that adapt to any shape and paint with efficient, dynamic tools.
Painter’s modern viewport shows all your artistic choices in real time. Try complex materials with improved lighting and shadows, making texturing even more creative and painless. You can even preview your model in path tracing mode.
Non-destructive workflow
Painter records every action and stroke and can be counted at any time. This means you can change the resolution of your project at any time without compromising quality, or even change existing paint strokes.
Release notesΒ :
7.4.3 – (Released: April 11, 2022)
Summary: Bugfix with support of 3Dconnexion SpaceMouse in 2D Viewport
added :
- [SpaceMouse] Support of 3DConnexion SpaceMouse in 2D Viewport
Fixed :
- [Color Picker] Cannot write in hexadecimal field
- [Color Management] Resources used in projection mode are not color managed in the overlay
- [Color Management] Errors are not reported in log
- [SpaceMouse] Remove generic error message if user does not have a SpaceMouse
- [SpaceMouse] When loading a project, pivot point is always hidden
- [Bakers] “Average normals” setting has no effect in UV Tile projects
- [UV Tile] Inactive uv tiles overlays disappear when reloading mesh with different tiles
- [Scripting][Python] Remote scripting is broken
- [Scripting][Python] Several channels cannot be queried from API and it raises an error
- [Scripting][Python] Crash when using ProjectEditionEntered event
- [Scripting][Python] Crash when calling get_active_stack()
Known Issues:
3Dconnexion SpaceMouse not supported on MacOS
- [UI] Horizontal scroll bar with color management appearing in some cases in new project window
- [Mac M1] Smart materials are not displayed correctly
Mount the image and drag the application icon to the Applications folder
K’ed by HCiSO
Do not update the app!